What is the copy-and-swap idiom?

In C++, the copy-and-swap idiom is a technique used to help implement correct and efficient copy assignment operation for a class. It involves creating a copy constructor and a swap function for the class, and then using the swap function inside the copy assignment operator.

Why is the copy-and-swap idiom needed?

When a class needs to support assignment, it typically provides an overloaded assignment operator (=) to perform the assignment. Without the copy-and-swap idiom, the assignment operator could be implemented by doing the following:

            
                MyClass& operator=(const MyClass& other) {
                    // Check for self-assignment
                    if (this != &other) {
                        // Perform the assignment
                        // ...
                    }
                    return *this;
                }
            
        

This implementation seems straightforward, but it can lead to several problems:

  • If the assignment operator attempts to allocate resources (such as dynamic memory), and an exception is thrown during the allocation, the object could be left in an invalid state. This is known as a "leak" because the allocated resources are not properly cleaned up.
  • It is also inefficient in terms of performance because a temporary object needs to be created and destroyed during the assignment process.
  • If the copy assignment operator is defined using the copy constructor, there is a risk of unnecessary code duplication and possible inconsistency.

The copy-and-swap idiom solves these problems by providing a clean and exception-safe way to implement the copy assignment operator.

How does the copy-and-swap idiom work?

The copy-and-swap idiom works by separating the responsibilities of copying and swapping. Instead of directly copying the contents of the object being assigned from, the copy assignment operator first makes a copy of the object being assigned and then swaps the contents of the current object with the copied object. Here's how it's typically implemented:

            
                MyClass& operator=(MyClass other) {
                    // Swap the contents of the current object with the copied object
                    swap(*this, other);
                    return *this;
                }
            
        

By passing the object by value in the assignment operator, a copy of the object is automatically created, which allows for a clean separation of concerns. Then, the swap function is called to swap the contents, effectively replacing the current contents with the contents of the copied object.

Benefits of using the copy-and-swap idiom

The copy-and-swap idiom offers several benefits:

  • It provides a clean and exception-safe implementation of the copy assignment operator. If an exception is thrown during the copying or swapping process, the state of the object being assigned to is unaffected.
  • It eliminates code duplication by reusing the copy constructor and the swap function.
  • It improves performance by avoiding unnecessary copying of the object being assigned from.

Does the copy-and-swap idiom change for C++11?

The copy-and-swap idiom remains the same in C++11 as in previous versions of C++. However, there is an additional consideration for move semantics introduced in C++11.

In C++11, when a move constructor and a move assignment operator are defined for a class, they can be used to optimize the object swapping process in the copy-and-swap idiom. If a move constructor and a move assignment operator are available, they will be preferred over the copy constructor and the copy assignment operator, respectively, for objects that can be moved.

Here is an example that demonstrates the usage of the copy-and-swap idiom in C++11:

            
                class MyClass {
                public:
                    // Copy constructor
                    MyClass(const MyClass& other) {
                        // ...
                    }

                    // Move constructor
                    MyClass(MyClass&& other) noexcept {
                        // ...
                    }

                    // Copy assignment operator
                    MyClass& operator=(MyClass other) {
                        swap(*this, other);
                        return *this;
                    }

                    // Move assignment operator
                    MyClass& operator=(MyClass&& other) noexcept {
                        // ...
                        return *this;
                    }

                    // Swap function
                    friend void swap(MyClass& first, MyClass& second) noexcept {
                        // ...
                    }
                };
            
        

In this example, the copy assignment operator takes an object of the class by value to allow for copying and swapping. The move assignment operator takes an rvalue reference to allow for efficient moving. The swap function is defined as a friend function to enable the swapping of private members.

Conclusion

The copy-and-swap idiom is a powerful technique that allows for the implementation of an efficient and correct copy assignment operator in C++. It provides a clean and exception-safe way to perform assignment and helps avoid code duplication. While the basic principles of the copy-and-swap idiom remain the same in C++11, the introduction of move semantics provides an additional optimization opportunity.